Computer Science
Computer Graphics
3 credits
Human vision and colour; geometric transformations; algorithms for 2-D and 3-D graphics; hardware and system architectures; shading and lighting; animation.
Average
81.2%
Students
2374
Sections
24
Grade distribution. <50: 39, 50-54: 19, 55-59: 36, 60-63: 41, 64-67: 68, 68-71: 113, 72-75: 191, 76-79: 270, 80-84: 453, 85-89: 522, 90-100: 564.
Historical Averages
2014–2025
Lowest section avg
73.6%
Highest section avg
91.3%
Terms offered
12
Some grade ranges were withheld by UBC to protect student privacy and are not shown above.
Grade data from ubc-pair-grade-data.
| Section | Activity | Status | Time | Instructor |
|---|---|---|---|---|
| 101 | Lecture | Open | Tue 15:30-17:00, Thu 15:30-17:00 | Peter Yichen Chen |
| L1A | Laboratory | Open | Wed 09:00-10:00 | — |
| L1B | Laboratory | Open | Wed 14:00-15:00 | — |
| L1C | Laboratory | Full | Tue 13:00-14:00 | — |
| L1D | Laboratory | Full | Wed 13:00-14:00 | — |
| L1E | Laboratory | Full | Fri 16:00-17:00 | — |
| L1F | Laboratory | Full | Thu 14:00-15:00 | — |
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